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Old Mar 15, 2006, 02:56 AM // 02:56   #1
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Default 100 Blades needs help

This is still a horrible elite even with the 25% dmg reduction removed. What I find restricts this skill is the 8 sec recharge.

Lower it to 5 seconds plz. This will make it usable but not overpowered.
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Old Mar 15, 2006, 03:46 AM // 03:46   #2
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/signed on behalf of one of my other warriors

but only after they fix crude swing!
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Old Mar 15, 2006, 03:57 AM // 03:57   #3
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use a different weapon. the sword is the new player's choice, the axe is the clone choice, the hammer is the smart choice.
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Old Mar 15, 2006, 03:58 AM // 03:58   #4
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/signed

Although it's not a bad skill, it's not quite elite-worthy at the moment (compare with Cyclone Axe). Lowering the recharge is a good solution.
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Old Mar 15, 2006, 04:08 AM // 04:08   #5
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There's also another reason: swords don't need an elite. They're balanced weapons, hence the missing elite.

Use a strength or tactics elite, or even your secondary, hundred blades isn't elite worthy, but it's a crime to make it normal...can you say IW?
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Old Mar 15, 2006, 04:51 AM // 04:51   #6
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Quote:
Originally Posted by Soul Shaker
There's also another reason: swords don't need an elite. They're balanced weapons, hence the missing elite.

Use a strength or tactics elite, or even your secondary, hundred blades isn't elite worthy, but it's a crime to make it normal...can you say IW?
I can say IW with Cyclone Axe as well, the IW argument doesn't make much sense as its mostly a Random/Comp arena issue, any smart mesmer will shatter if he sees an illusion mesmer, which is not hard to spot to begin with.
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Old Mar 15, 2006, 04:51 AM // 04:51   #7
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100 blades needs something done to it, that's for sure. You can't even get it until the end of the game and it is blah at best sometimes. However, I will say that sword meshes with the tactics line a lot better than the other two.

I'd sign a petition to make it non-elite or to increase the range of other opponents it can hit or something. If Anet made it like cyclone axe, but it hits everyone twice, that's be great.
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Old Mar 15, 2006, 05:56 AM // 05:56   #8
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It was made an elite because there is NO way to dodge IW. You can remove it but that's all you can do. With a team mesmers you can output 40 dmg per second (flurry) that you can do nothing about except for remove IW. Add the 2 strikes from 100b and you got a huge spike. You can do 640 dmg to 1 target and 240 to anything near it.

Personally I hate IW. How about make 100 blades non-elite and remove IW or make IW dodgable by stances and enchantments. Also make blind miss. Buff IW's duration or lower recharge to compensate.

If you can't do that then reduce 100b recharge.
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Old Mar 15, 2006, 07:09 AM // 07:09   #9
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It could use with a buff, since this was an unitended elite, only made so because of the problems with IW. Easy way to tell that? Well, it used to be cappable by a charr boss in the breach, and that was when it was elited, as well as the many beta testers.

Although, yes 100B does need a buff, i wouldn't care if they didn't.
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Old Mar 16, 2006, 05:11 AM // 05:11   #10
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Quote:
Originally Posted by twicky_kid
It was made an elite because there is NO way to dodge IW. You can remove it but that's all you can do. With a team mesmers you can output 40 dmg per second (flurry) that you can do nothing about except for remove IW. Add the 2 strikes from 100b and you got a huge spike. You can do 640 dmg to 1 target and 240 to anything near it.

Personally I hate IW. How about make 100 blades non-elite and remove IW or make IW dodgable by stances and enchantments. Also make blind miss. Buff IW's duration or lower recharge to compensate.

If you can't do that then reduce 100b recharge.
If it's so strong, I can't see why 2 people on a team can't set up one with HB and the other with IW, one arcane mimics for the IW, after putting 16 in IW and voila, the same damage you claim. Sacrificing 3 slots for the damage you've stated doesn't seem that bad. I personally don't want to see HB go non-elite, but rather made elite status. I'm just saying your points don't hold much water.
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Old Mar 16, 2006, 06:08 PM // 18:08   #11
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give it +1...8

That gives it 10 bonus damage a hit @16
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Old Mar 16, 2006, 06:24 PM // 18:24   #12
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Hell yeah! And make teh sword swing hundred times not just twice hence the skill's name
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Old Mar 16, 2006, 09:24 PM // 21:24   #13
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technically if you hit 50 people with it, which is possible, you hit 100 times. Its already possible.
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Old Mar 16, 2006, 09:34 PM // 21:34   #14
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Quote:
Originally Posted by Rogmar
If it's so strong, I can't see why 2 people on a team can't set up one with HB and the other with IW, one arcane mimics for the IW, after putting 16 in IW and voila, the same damage you claim. Sacrificing 3 slots for the damage you've stated doesn't seem that bad. I personally don't want to see HB go non-elite, but rather made elite status. I'm just saying your points don't hold much water.
Mimicry last for 20 seconds and has a 1 minute cool down. That is not viable for a skill that is just going to get removed in the first place. Then mimicy will end before you can cast IW again.

The point is a very good non elite skill was completely shattered by a horrible elite skill that doesn't see any use in any form of competative pvp (CA and TA is not competative). Hell even pve doesn't use IW since it locks out your adrenaline skills.

The skill is not elite worthy in its current form. Only way to solve the problem with any war elite is bring them all up to eviscerate power or reduce eviscerate. Lowering the recharge on 100b would be just as good because of the adrenaline gain.

Last edited by twicky_kid; Mar 16, 2006 at 09:41 PM // 21:41..
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Old Mar 16, 2006, 10:09 PM // 22:09   #15
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Quote:
Originally Posted by Soul Shaker
use a different weapon. the sword is the new player's choice, the axe is the clone choice, the hammer is the smart choice.
Hammer warriors FTW!
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Old Mar 17, 2006, 01:05 AM // 01:05   #16
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Quote:
Originally Posted by twicky_kid
This is still a horrible elite even with the 25% dmg reduction removed. What I find restricts this skill is the 8 sec recharge.

Lower it to 5 seconds plz. This will make it usable but not overpowered.
Quote:
Originally Posted by Mandy Memory
give it +1...8

That gives it 10 bonus damage a hit @16
Either of these gets my vote. In its present form, hundred blades should not be an elite skill. It was given elite status only to prevent combining with Illusionary Weaponry. However, it wasn't sufficiently rebalanced to justify being an elite skill.

Last edited by lord_shar; Mar 17, 2006 at 01:11 AM // 01:11..
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Old Mar 17, 2006, 05:33 AM // 05:33   #17
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I don't see Anet making cyclone axe or flurry or IWAY elites to keep them from being being used with Illusionary weapon.

Here is another pair of ideas for 100 blades.

Change the cost to 4-6 ade instead of using energy. That'd make it more usable and better with the name.

Have it cause a condition like weakness, bleeding, deep wound, or exhaustion in the person you use it against.

Or on the other side you can shorten the duration and increase the recharge of IW and make them both non-elites.
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Old Mar 17, 2006, 07:48 AM // 07:48   #18
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No...not non-elite IW...i'm just sick of seeing it...even the recharge increase can you say oath shot?
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Old Mar 17, 2006, 07:52 AM // 07:52   #19
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/unsigned

It's fine the way it is. It's fantastic for adren gain. Great for farming. It hits all enemies twice so in effect it does get a damage bonus- that is a +15-22 (factor in armor).
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Old Mar 17, 2006, 10:47 PM // 22:47   #20
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Quote:
Originally Posted by Sol_Vie
/unsigned

It's fine the way it is. It's fantastic for adren gain. Great for farming. It hits all enemies twice so in effect it does get a damage bonus- that is a +15-22 (factor in armor).
We are talking pvp uses here. Pve its god for swords I won't dispute that. In pvp you will be lucky if you ever hit more than 1 target since its adjacent aoe and has to be in the same direction. Think of it as this, cone direction with adjacent range. Not adjacent in a circle like a spell. That makes all the difference in the world. If it hit adjacent in a circle you could hit more targets consistantly. Since its more of a cone shape and very short range aoe its very limited what you can hit in pvp.

In pvp its used for adrenaline over dmg output. I can charge Final and Galrath before 100b is recharged.
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